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#4321: xipo's NES Double Dragon 2: The Revenge "2 players" in 08:21.61.#4106: xipo's NES Double Dragon 2: The Revenge "1 Player" in 09:17.78.#184: Phil's NES Double Dragon III in 11:14.6.#1443: 西坡 (xipo)'s NES Double Dragon III - The Sacred Stones (U) in 10:55.38.#1560: xipo's NES Double Dragon III - The Sacred Stones (U) in 10:38.82.
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Similar submissions (by title and categories where applicable): Glitch 3:A hole in one.First,Player must get weapon(Sai or Bottle,not Army-Knife)from enemy.Beat its owner,then Player can beat anyone in the next few frames,no matter how much life he has.For example,see it in Frame 9310-9360.įog: Improvements were indeed made in this submission.Īccepting as an improvement to the previous publication. Glitch 2:Back Attacking.Usually,Player cann't stun enemy with only one punch.But Player can do this if use Back Attacking in a proper position.For example,see it in Frame 2115-2150. Glitch 1:(As is known to all)Enemies will appear one by one on the second floor in Stage 4-1. Double Dragon 3 is an ancient Act Game likes many Arcade Games.There are too much randomness everywhere in these games.Different strategy and route will add its unpredictable.This run is 328 frames(about 5.4 seconds) faster than the previous published NES Double Dragon III: The Sacred Stones (USA) "1 player" by xipo in 10:10.23.Improvement comes from details and better strategy.In this topi mmbossman suggested there are too many wobble in last run.So this time,I solve this fault.